![]() ![]() Unfortunately this compilation features none of this greatnes and it’s really too bad.Īnother inexcusable oversight is the omission of any sort of inverted control options. I’m still waiting for a game to do something like this again. This was pretty cool, but using it to your advantage to create diversions during coop online play was unreal. Talk too loud when an enemy was nearby and you’d startle them if your voice exceeded a certain threshold. The game actually measured how loud or softly you spoke. Chaos Theory didn’t just bring cooperative online play to the series but also used the player’s voice as a gameplay element. Too much for some, but the reward was an experience beyond anything I had played before. To be good at the multiplayer took time and learning. ![]() Pandora Tomorrow introduced this and Chaos Theory perfected it. Mercs” multiplayer was unlike anything done before it. In a landscape dominated by Deathmatch, Splinter Cell’s unique “Spies vs. ![]()
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